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Coincidence Chart

Wednesday, May 30, 2007



this is a graph of the recent coincidences that have happened to me. its still in progress and hopefully always will be. ill try not to write too much more about it, but strange things just keep connecting so ive had to keep track....OK, so i dont have a job....i did send out a whole bunch of applications just a few days ago so hopefully ill hear from someone in the next couple weeks.

on another note, nikki's most recent blog post inspired me to write very briefly about some cartoon related thoughts. good animation--great animation, rather, always possesses those intangible qualities that are so hard to come by. its not always about following all the rules (silhouettes, timing, pacing, arcs, squash and stretch, anticipation, etc.). although all these things contribute to great animation and graceful movement, it has to be about more than that. there has to be something else within that piece of animation acting that grabs the audience and makes them lose themselves in the scene. i think it will always be a struggle to find out what that thing is. im guessing it can, and has to be, different things at different times. and im certainly not saying i possess that knowledge. like nikki (who is way ahead of me in terms of animation) i realize i have a looong way to go before i get to that point and have the right to criticize any animation for not achieving that goal. it just seems that too few studios and moviemakers are striving for it right now. there certainly are those who are trying and succeeding, but they are outweighed too heavily at the moment by those who arent.
i know i recently saw the third installment of a major movie involving a certain green ogre, and was completely floored by the lack of depth in storytelling and character. studios now milk all they can out of an idea, giving the audience no originality, and even less credit. this is a common cry about hollywood from critics lately (especially with the movies that are coming out this summer). it seems that not enough executives are hearing these critics (who, for once, may have a point) or those who want more from these hundred million dollar plus productions. until they do we will continue to be subjected to sequels, serials, remakes, and happy meal toys that do little to enrich the lives of the audience.

4 Comments:

Blogger nikki said...

haha, that is now my favorite movie just because...

i think really good animators understand more about human nature, and connect with the character on an honest level and interpret and communicate them with an audience. even a mute silly piece of 3.00$ clay can possess more life then a multi million dollar cg character who's voiced by so and so...

you should make a pie chart from it... a floor pie chart

May 30, 2007 9:59 PM  
Blogger sean said...

i think any artist in any field hoping to make a difference has to understand human nature and the quirks in personalties. animators perhaps more so, but writers and writers for animation as well. another thing that is holding back so many talented animators from putting out great work is the writing/scripts they have to work with. to get all this right is extremely difficult and there is obviously a huge amount involved. and theres no sure way to go about it. no formula which is what we are seeing too often. but, i think honesty and clear communication is the key- without a doubt-i agree completely.

i think ill make it a baby shrek floor pie chart. i hear theyre really tender at around 2 yrs old.

May 30, 2007 11:29 PM  
Blogger sean said...

wait a second....you cant make a floor pie CHART out of much but paper and some printer ink...but ill find a way around it, theres always a way.

May 30, 2007 11:54 PM  
Blogger nikki said...

oh.. i once made a floor pie chart with nothing but a rubber ducky and some orange peels....

you greatly underestimate my charting capabilities...

May 31, 2007 11:58 AM  

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